This analytic is a train deep learning network that can play the game Connect 4.
It uses the TensorFlow Python library and a dense neural network.
The network has 84 inputs node representing the board squares, 168 intermediate nodes, and 7 output nodes representing the best place to move.
This network was trained by having the network play itself and playing other strategies.
タグ: deep learning, tensorflow, games, data
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最後の接続: Apr 14 2021, 14:44